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"We're all stories, at the end. Just make it a good one, eh?” - The Doctor (Season 5, Episode 13).

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The wibbly wobbly timey wimey adventure

Concept Show Set Package

into the mountain

Queue Line & Ride Vehicle

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Celestia: night sky theme park

Master Planning

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Ghostly projection

Projection Mapping

Super Mario World World Night Time Parad
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Mario nighttime adventure

Nighttime Parade

Seasonal themed campaign

Retail Seasonal Theming

2017 disney imaginations competition

Semifinals Submission

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The Wibbly wobbly timey wimey adventure
SCAD
MFA in Themed Entertainment Design
Thesis Project 2018

A concept Show Set package for a dark ride attraction based on Doctor Who.

HIGH CONCEPT

      After the Doctor has sent out a distress signal, guests are recruited by River Song and the Unified Intelligence Task Force to travel throughout time and space to save him.

the project

      For my MFA in Themed Entertainment Design Thesis project, I decided to put into action the elements of design I acquired throughout my Engineering and MFA degrees as well as on my Summer 2017 internship as a Show Set Designer at Universal Creative. The project was supposed to last what a regular quarter at SCAD does, ten weeks, but I decided to take it a little bit further, and so I started with the research and creating the story in collaboration with a show writer, Madison Alford, five weeks earlier, giving me 15 weeks in total to prepare this project. 

 

 

SKETCHING | SOLIDWORKS | SKETCHUP | AUTOCAD | PHOTOSHOP | ILLUSTRATOR

The rights of this intellectual property do not belong to me.

Model shots

SketchUp 3d model

Ride system

Modeled and rendered in Solidworks

      The Wibbly Wobbly Timey Wimey Adventure will utilize two central ride systems: the REVOLUTION™ True-Trackless Ride system and the RoboCoaster carousel system. Each ride vehicle will be called "CombanionMobile"

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      For the scenes where the "CompanionMobile” vehicles are imitating the Tardis Movements and working as a transition from full decorated sets to a different full decorated scene, the Trackless vehicle will lock into a platform in the KUKA arm. Once in the full-decorated sets, the CompanionMobile will be able to wander outside of a single line using the Trackless Ride technology like the REVOLUTION™ ride vehicle. The perfect example of this is in the scene “Valley of the Angels” where guests will be able to explore the area, hear how the vehicles communicate with each other, and interact and respond to what is around them and maybe even to run from what is chasing them. For this last part, the ride vehicle will use Vehicle Dynamics technology. Each vehicle will have "personality,” to give the guest a more real and immersive experience.

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      As for the interactive component, every guest will have a "Sonic Blaster” shooter mounted on the ride vehicle. They will be able to stun Daleks, use it as a flashlight, and to keep a power generator on.

Ride Vehicle with shooters

Sonic Blaster

3D Glasses

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Vehicle "train" colors representing its "personality"

show set package

Package assembled using Autocad and SheetSet Manager

graphics

Illustrator and Photoshop

WIBBLY WOBBLY

Queue line and Ride Vehicle design

HIGH CONCEPT

      Guests join a group of dwarves on their quest to the Lonely Mountain in search of reclaiming their homeland from a fearsome, gold-hoarding dragon.

the project

      Join Thorin Oakenshield’s Company of dwarves into the Kingdom under the Mountain. Inside, walk through the halls where piles of gold and treasures await. Hallways will guide you to the center of the mountain. Remember, don’t awaken what’s hiding.

 

      Along the way, you’ll encounter Thorin, Balin, and some of the other members of the company. You’ll face your biggest fears when you discover that the Kingdom under the Mountain is running under new management and Smaug has decided he wants it to stay that way.

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AUTOCAD | SKETCHUP | PHOTOSHOP | SOLIDWORKS | KEYNOTE

SCAD
MFA in Themed Entertainment Design
Winter Quarter 2017

The rights of this intellectual property do not belong to me.

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INTO THE MOUNTAIN
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Master Planning

HIGH CONCEPT

      Celestia is a natural theme park/dark sky park celebrating the beauty and the mysteries of the supernatural. This park is a destination for adventure and refreshments as guests explore the fairy forests, mermaid lagoons, and ancient ruins under the cover of the brightest night sky.

SCAD
MFA in Themed Entertainment Design
Winter Quarter 2018
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the project

      In a total of six weeks, a team of three students assigned by the professor designed a theme park: 

 

“Celestia: the First Night Sky Theme Park”

 

      Proposed to be located in Scotland. Each one of us came up with two (2) theme park lands within this theme park. I entirely designed “Red Cap Ruins” and “Cailleach Summit.” Each one of these lands holds its attractions, restaurants, merchandise locations, and resort areas. And each of those, include story treatment and full concept detail. Here is the part of the project I collaborated with.

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SKETCHUP | AUTOCAD | PHOTOSHOP | ILLUSTRATOR

the team

Jesse Techentin

High concept and "Selkie Lagoon." 

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Maris Slavin

Logo, Lanterns concept, "Cailleach Summit,"

and Red Cap Ruins."

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Morgan Devlin 

Costumes, "Wispy Woods," and "Ghillie Du Village."

CELESTIA
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Projection Mapping

SCAD
MFA in Themed Entertainment Design
Fall Quarter 2017

The project

      In a period of three weeks, a team of three students assigned by the professor designed a themed entertainment show based on an image and made a proof-of-concept presentation to the class.

 

Project requirements:

  • A weekly charette with the entire class. 

  • A live "performance" or presentation of the proposed show (either in part or in whole). 

  • A fabricated model or another performance element (costume, scene, model, etc.).

The Team

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Music: "Spooky Scary Skeletons" by Andrew Gold. 

 

SKETCHUP | AUTOCAD | ILLUSTRATOR | PROJECTION 

GHOSTLY PROJECTION
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Parade

SCAD
MFA in Themed Entertainment Design
Spring Quarter 2017

the project

      The assigned project for this class was to design a parade for a park, land, or event. I chose to create a Mario nighttime parade. It would have a Mario Kart themed parade pre-show while the guests wait for the parade followed by the banner signifying the start of the parade. I designed 3 floats with characters and other units as compliments to each float. Each float and unit will fully light up and utilize an internal projection system.

 

      The floats themed after Luigi's Mansion and Mario 3D land are ready to light up the night.

 

SKETCHUP | PHOTOSHOP

The rights of this intellectual property do not belong to me.

MARIO PARADE
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Campaign

SCAD
MFA in Themed Entertainment Design
Spring Quarter 2017

the project

      Create and design a seasonal marketing campaign to promote sales for a Store in Downtown Savannah.

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      The venue chosen for this project was Savannah Rae's Gourmet Popcorn Store for the Harry Potter Fall Campaign 

 

SKETCHUP | PHOTOSHOP

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The rights of this intellectual property do not belong to me.

SEASONAL CAMPAIGN
SCAD
MFA in Themed Entertainment Design
Fall Quarter 2016
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Semifinals submission

The project

      Imaginations is a design competition created and sponsored by Walt Disney Imagineering with the purpose of seeking out and nurturing the next generation of diverse Imagineers.   

 

      2017 Disney Imaginations Competition challenge was about applying some of Disney's design principles to create a new outdoor space within our college or university that addresses current students, faculty, and visitors' needs while providing a respite from the stresses of college life.

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MARKERS | COLOR PENCILS | PHOTOSHOP

The team

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DISNEY COMPETITIONS
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